12-02-2021, by o'neill
demo alpha of necrofugitive, available on pc
Survive the knights by transforming yourself into an overpowered demon to escape certain death...
The game is available on Windows PC. This is a playable demo allowing to get an idea of the possibilities of the game, the graphics rendering and the quality of the gameplay. Usually offered shortly before the release of the full game (or in parallel), you can make your own opinion before possibly moving on to the final and full version.
This is an Alpha version of the game, therefore still in the development phase, allowing to get an idea of the potential of the title, without having the final rendering which will only be available at the official release of the game. Alpha version allows early access to a game by its developer (s) in order to get player feedback and kick start the popularity of the video game before its release.
The game is available for download. Once on the official website, follow the instructions
Windows compatible, you will find all the informations about the supported systems on the official website.
Be the first to add your review !
The game is offered through the indie game streaming site itch.io. To download, you must click on the "Download Now" button. If a message appears offering to pay a donation for the developer, you can skip this step if you do not wish to participate, by clicking on "No thanks, just take me to the downloads".
This is the very first version of the game, offered for testing so that players can try out the title before its official release. Reviews and suggestions are essential for developers to add content, optimize performance, and fix bugs.
A playable demo is not a complete game, but free and offering the player to test it in order to get an idea of the content, gameplay and graphics. It can be limited in time, in the number of its levels or else provide an alternative version to the full game, much shorter.
Game developed by a single person, a small team or a small studio, whose funding often comes from the players themselves in order to allow the project to be completed. Often deployed initially as an Alpha or Beta version of the game, this method allows players to get an idea of the content and concept, and the studio to make itself known to the public.
Short levels with progressive difficulty, which will inevitably defeat the player at one point or another...
Relive the gameplay, graphics, soundtracks and atmosphere of old games released on console in remastorized versions but using the codes of video games released several years ago.